Starfinder RPG
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Dead Suns, Session 38
Watch video of the game session on YouTube at https://youtu.be/Jj5pKVlm2hc. The crew had successfully bypassed the Corpse Fleet forces moving towards the engineering section of the Stellar Degenerator. Worried those forces might double back once they realized the Starfinders had thwarted them, Cypher and Switch left to set up traps to slow down their foes.… Continue reading
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Dead Suns, Session 37
Admiral Serovox had employed his prodigious necromantic powers to wrestle control of the Stellar Degenerator from the Starfinders. Negative energy rippled across almost every surface of the ship and engulfed the control systems the PCs had previously been using to deploy the power of the starship against the surrounding Corpse Fleet ships. Cypher quote, “That’s… Continue reading
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Dead Suns, Session 36
Watch the game session on YouTube at https://youtu.be/kTASmAJtoyM. Corpse Fleet forces stormed the chokepoint through which the PCs had forced them to attack. Ryder, Drez, and Switch (accompanied by the two cyber-zombies) waited with tense anticipation to do everything they could to hold the line. The first wave consisted of a pair of bone trooper… Continue reading
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Dead Suns, Session 35
Watch the game session on YouTube at https://youtu.be/SxMBD4juCQs. The Starfinders began the session with a complete tactical advantage. Thanks to Wesley’s cloaking systems, the Raza had gone completely undetected as it flew by the surrounding Corpse Fleet and closed with the only open hangar bay on the Stellar Degenerator. As they approached the hangar, they… Continue reading
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Dead Suns, Session 34
Watch the game session on YouTube at https://youtu.be/V54ppY2yInU. Osteth began lobbying for the PCs to destroy the Stellar Degenerator but before they could respond they realized hidden defenses across the system had come to life with the Corpse Fleet’s arrival. The PCs spotted the infamous Blackwind Annihilator, the flagship of the Corpse Fleet, and one… Continue reading
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Dead Suns, Session 33
You can watch the game session on YouTube at https://youtu.be/_FgzhJbZoNU. Nuil tended to her and Drez’s wounds. Drez then retreated to watch over the prisoner (aka Billy wasn’t with us this session). Ryder asked Wesley to send Canary to scout for the approaching cultists. After a touching moment between Wesley and his creation, Canary zoomed… Continue reading
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Dead Suns, Session 32
Want to watch this game session on YouTube? Check it out here. The crew decided to interrogate the captured cultist. Cypher and Ryder decide to go the intimidation route and the cultist brazenly resisted their attempts at first but the duo proved they could be quite scary. The cultist broke down and revealed there was… Continue reading
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Dead Suns – Session 31
Watch the game session on YouTube at https://youtu.be/8bC_1kQ_M40. The crew wasted no time. They leapt into action to save the space puppy (or to eat it, in Drez’s case). The battle begins at the 2 minutes 50-second mark on the video. The cultists never really stood a change and were quickly dispatched. The PCs claimed… Continue reading
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Dead Suns – Session 30
Watch the session on YouTube at https://youtu.be/MqAue_WCJYM. The crew scanned the disabled the Singularity. The Raza’s sensors revealed the power core on the enemy vessel was completely dead but there were life signs (although they were fading fast). Switch seemed antsier than the others to board the Singularity to face the Jangly Man. The other… Continue reading
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Dead Suns, Session 29
Watch the game session on YouTube at https://youtu.be/7qll1enDnT0. Ryder and Nuil tended to the crew’s wounds while Cypher examined the maltur nav terminal. From the terminal, Cypher found a wealth of information on quantum fluid dynamics which demonstrated how advanced the Kishaleen/Maltur were. He also found the coordinates for the Gate of the Twelve Suns… Continue reading
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Freelance writer, game designer, and gaming enthusiast of the geekiest degree.
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